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Devlog
UTAS KIT207 Portfolio
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Devlog
Week 5 Tutorial Exercise - Camera Effects
August 22, 2021
by
Balin P
This weeks tutorial involved playing around with two incredibly useful Unity packages: Cinemachine and Post Processing. Cinemachine is an addon that handles camera movement and control in a scene, and...
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Week 5 - Lighting
August 17, 2021
by
Balin P
This week was all about experimeting with the lighting engine in Unity. Thus far, the lighting in the scenes I have been posting was just Unity's basic lighting calculations, with the only light in th...
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Week 4 - Simple Game using Unity AI
August 10, 2021
by
Balin P
For this week's self-study I improved upon the tutorial project previously shown, and turned it into a (simple, yet proper) game. This meant implementing a full health system for the player, enemy spa...
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Game Ideas! - Bullet Time and Bug, Out!
August 09, 2021
by
Balin P
This post will showcase some potential ideas for a game prototype I'll be working on as part of a team this semester. The general theme is Unexpectedly Opposite , so I've come up with some ideas that...
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Week 4 Tutorial Exercise - Raycasting and Unity AI
August 09, 2021
by
Balin P
This week's tutorial was all about getting familiar with Unity's Navigation Mesh system for artificial intelligence, as well as some additional topics like raycasting and creating game-friendly level...
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Week 3 - Tasmanian Tourist Scene
August 03, 2021
by
Balin P
This week I spent a lot of time creating a fairly realistic Unity rendition of the Penguin town centre in Tasmania. This is so that I can finally bring my previous work - the big penguin and human mod...
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Week 3 Tutorial Exercise - Blender Animations in Unity
August 02, 2021
by
Balin P
In this week's tutorial I took all of what I made in Blender in the previous self-study and imported it into Unity. This resulted in a simple scene with my fully animated model of a human that now has...
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Week 2 - Animation and Character Rigging
July 26, 2021
by
Balin P
This week's self-study was all about character rigging and animating. Since I've never really made anything close to a humanoid figure in Blender before, I looked up a tutorial I could follow and happ...
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Week 2 Tutorial Exercise - Blender and Unity
July 25, 2021
by
Balin P
For the first tutorial I was required to experiment with importing Blender assets into Unity's 3D environment. I used my penguin model alongside some models I downloaded from the Unity Asset Store to...
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Week 1 - Initial Blender Practice
July 20, 2021
by
Balin P
It's been a really long time since I've used Blender for anything 3D Modelling related, so it was interesting getting back into it. (I think the last time I used it was when I was like 11 years old fo...
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